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Richard Liu

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Examining bad design patterns in your favorite video games

Dreams of Design, Desire, and Death

Richard Liu

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  Super Senso HUD Concept   Built in Axure RP   Used to inform the launch HUD, this concept packs information into a compact form. A fighter-esque layout emphasizes the head-to-head nature of the game, while it retains elements native to card battler

Super Senso

Super Senso

  Super Senso HUD Concept   Built in Axure RP   Used to inform the launch HUD, this concept packs information into a compact form. A fighter-esque layout emphasizes the head-to-head nature of the game, while it retains elements native to card battler

Super Senso HUD Concept
Built in Axure RP

Used to inform the launch HUD, this concept packs information into a compact form. A fighter-esque layout emphasizes the head-to-head nature of the game, while it retains elements native to card battlers.

  Super Senso Play Screen   Built in Axure RP   Concept for incoming events, which would present as a pop-up button 24 hours prior to the event starting, in order to build anticipation.

Super Senso Play Screen
Built in Axure RP

Concept for incoming events, which would present as a pop-up button 24 hours prior to the event starting, in order to build anticipation.

  Super Senso Card Dialog   Built in Axure RP   Care was taken to condense a large amount of statistical information in a small amount of space, while remaining legible and organized for easy parsing.

Super Senso Card Dialog
Built in Axure RP

Care was taken to condense a large amount of statistical information in a small amount of space, while remaining legible and organized for easy parsing.

  Super Senso Daily Login   Built in Axure RP   Concept for daily login rewards, which reset upon failed login, and stack up to five times, with Day 5+ presenting a random roll of goodies to incent retention.

Super Senso Daily Login
Built in Axure RP

Concept for daily login rewards, which reset upon failed login, and stack up to five times, with Day 5+ presenting a random roll of goodies to incent retention.